
It just wants to deflate its bloated sense of self-importance.īradley Lovell, the one-person creator of The Looker, clearly both loves and respects The Witness. The Looker knows that The Witness is a great game. Images: Bradley Lovellįor all its pointed taking of the piss, The Looker isn’t blind to what makes The Witness so good.
THE WITNESS PUZZLE SOLUTIONS MAZE HOW TO
Its subsequent puzzles – and the jokes they contain – work because they draw upon the same ideas The Witness explored, of how to teach the player your rules, how to subvert them, and how these principles reveal new ways of looking at that world. The Looker gets its cheap gags about ‘you’re just drawing a line lol’ out of the way early. As you interact with the early panels and discover that it’s possible to pass their challenges by simply drawing a line from start to finish outside the confines of the maze, you suspect it is likely to be little more than a one-trick pony – a single, yet admittedly quite funny, joke.īut further exploration uncovers something far more interesting.
THE WITNESS PUZZLE SOLUTIONS MAZE SERIES
It, too, is set on an island decorated with a familiar-looking stone courtyard, castle walls and hedge maze, and dotted throughout is a series of panels leading you to an eerily deserted environment. The Looker, released in June 2022, is first and foremost a parody of The Witness. For all these reasons, it’s incredibly easy to mock. In a sense, it reveals lead designer Jonathan Blow reflecting on his own iterative creative process. These panels, the island across which they are painstakingly placed, the audio logs you find, and the hidden videos you unlock, form a thoughtful yet contradictory meditation on the scientific method. The pressure-plate mazes are difficult to take screenshots of, unfortunately, so we've included a couple of angles and an overhead view.The Witness (2016) is a meticulously crafted puzzle game where you solve puzzle panels by drawing a line through a maze according to an escalating collection of rules.


There are two sets of puzzles here, and both of them involve walking around in "real" mazes.Įntering from the underground path from the direction of Town, there's a set of four hedge mazes accessible behind you, and set of four pressure-plate mazes in front of you.

The Keep is the castle found between Quarry and Treehouses. The Witness: solving the castle mazes in the Keep A castle broods over one end of the island.
